Here is a small test of synchronizing Unity's Mirror with Rayfire destruction. One client is the host / server as the other connects. This will be part of one of the systems used in Protocol.
Watch video Unity Prototype: Mirror Networking with RayFire Destruction online without registration, duration hours minute second in high quality. This video was added by user Task Force Gaming 28 January 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,939 once and liked it 13 people.