#animation #course
The Beginner's Guide to Animation in Unity (v5 to v2020+)
Download full course here :- https://bit.ly/3MEfOo1
What you'll learn
create animations from scratch using the Unity Mecanim system and place them onto game objects.
import third party animated assets into Unity and set up animation controllers.
write C# code to dynamically control animations through user interaction.
explore the use of inverse kinematics in humanoid rigs.
create complex animation sequences and blends dynamically controlled by the user at runtime.
In this course, Penny teaches all the invaluable skills you will require to begin animating your own game characters in Unity using her internationally acclaimed teaching style and knowledge from over 25 years working with games and computer graphics.
Updated to cover Unity Versions 5 to 2020 the course now contains 5 hours of extra content with:
new challenges and projects
blending animations to create strafe sets
adjusting curves
designing a character and the placing of motion capture with free third-party tools
Learn how to animate and work with:
the mecanim timeline
curve and keyframe editors
animation events that trigger code
root motion
imported animations created in third party packages
animation state machines
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