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Environmental changes can now temporarily occur. This can include climates, temperature changes, weathers, as well as visual color palettes. The whole world is affected - whether it's the Surface, Depths, Sky, Temples or Shrines. Have you ever seen it snowing or raining in the Depths? Probably not, but this will change now!
v0.9.3 Update Notes:
New:
KEY FEATURE: Environmental changes can now temporarily occur. This can include climates, temperature changes, weathers, as well as visual color palettes. The whole world is affected - whether it's the Surface, Depths, Sky, Temples or Shrines. Have you ever seen it snowing or raining in the Depths? Probably not, but this will change now!
Additions:
Added 3 Random Enemy Spawn groups (Captain Constructs, Wizzrobes, Yiga).
Added King Gleeoks to the Gleeok Random Enemy Spawn group.
Added Little Frox to the Frox Random Enemy Spawn group.
Added German translations for various texts.
Changes:
The Randomizer Cycle can now trigger events while riding animals and controlling Zonai Devices.
Removed Evermeans and Like Likes from the Random Enemy Spawn groups.
Adjusted the Random Enemy Spawn loadouts to make them more TOTK-like and balance them more.
Gleeoks no longer have an increased chance to stop being able to spawn everywhere.
Increased the chance to get Key Items that are not Sage's Wills, Lights of Blessing or Fairies.
Increased the chance to get Sage's Wills.
Decreased the chance to get Lights of Blessing and Fairies.
Bugfixes:
Fixed a bug where the game would crash upon loading a save file and pressing Continue/Quit on the Game Over screen when there was a Zonai text announcement beforehand on screen.
Fixed a bug where you were not able to access the Randomizer menu when equipping the Randomizer Staff before the opening cutscene when jumping down the first cliff was played.
Fixed a bug where the Randomizer Staff was not sorted first if the Master Sword had a higher total attack power than the Randomizer Staff, which was possible via fusion.
Fixed a bug where if the player was choosing X amount of goals, some of them were not being displayed (20 Possess goals have been affected).
Fixed a bug where the Silver Lizalfos Horn had a higher chance to drop.
Optimizations:
General code optimization.
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