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9 years ago, Janimation Studios developed an unique "motion capture" facial technology to be later tested and used for the unfinished cinematics in DOOM 4 made by Blur Studio. Note that comparing this to any 2012 video game cinematic and Computer Generated movies, you can see that it made a high leap on adapting "photorealistic" human expressions.
Source: https://www.artstation.com/artwork/kmGex
• Janimation | HeadTech
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