🚀 Welcome to the eighth installment of our Unity-Nakama
Integration series! In this in-depth tutorial, we're delving into
the powerful combination of SocketExtended and SocketFactory with Hiroclab Nakama.
Elevate your Unity game development skills as
we explore advanced networking techniques for seamless connections.
🎮 In this comprehensive guide, we walk you through creating
and managing the powerful SocketExtended class,
designed to streamline Nakama socket connections in your Unity projects.
🔍 Code Exploration:
SocketConfig Model: Learn how to create a model for configuring Nakama sockets, complete with default values for online appearance and connection timeout.
SocketExtended Class: Explore the intricacies of the SocketExtended class, a non-MonoBehaviour entity representing Nakama socket connections. Discover essential variables like ISocket, ClientExtended, tag, and SocketConfig. We'll guide you through setting up a constructor and an Init method to initialize and prepare the Nakama socket.
SocketFactory Class: Uncover the power of the SocketFactory class, acting as a central hub for managing your SocketExtended instances. We'll cover methods such as CreateSocket, CreateOrGetSocket, and GetSocket to ensure efficient socket handling.
🎯 Key Concepts Covered:
Creating a flexible SocketConfig model for Nakama socket configuration.
Building the versatile SocketExtended class for seamless Nakama socket management.
Harnessing the capabilities of the SocketFactory for efficient socket creation and retrieval.
💡 Why Watch?
Whether you're a seasoned Unity developer or just getting started, this tutorial provides valuable insights into optimizing your Nakama socket connections. Enhance your Unity3D skills, boost your game development prowess, and stay ahead in the ever-evolving world of game development.
Unlock the potential of advanced Nakama networking.
Streamline your Unity projects with efficient socket management.
Gain hands-on experience with SocketExtended and SocketFactory
🛠️ Real-World Project Implementation:
Follow along as we guide you through the creation of a real project, providing practical examples and insights that will empower you to code like a professional programmer
00:00 - Introduction
00:40 - Unity and Nakama Sneak Peek
02:10 - SocketExtnded class
04:40 - Initializing SocketExtended Class
05:40 - SocketFactory Class
10:40 - Create or Get Socket with Factory Class
11:50 - Nakama Manager class
13:05 - Conclusion and End of This Video
🚨 Stay Connected:
🔔 Subscribe for more in-depth tutorials.
👍 Like if you find this content valuable.
💬 Share your thoughts and questions in the comments below.
🔗 Resources:
HesamBagherpour github : https://github.com/HesamBagherpour/Mu...
Google Drive : https://drive.google.com/file/d/1WonB...
Nakama Documentation: https://heroiclabs.com/docs/nakama/cl...
Nakama Documentation for unity : https://heroiclabs.com/docs/nakama/cl...
Nakama github : https://github.com/heroiclabs/nakama
Unity 3D Official Website: https://unity.com/
Learn more:
https://heroiclabs.com/nakama/
https://heroiclabs.com/hiro/
📌 Previous Episodes:
• Nakama Integrating with Unity #4 - In...
• Nakama Integrating with Unity #5 - Cr...
• Nakama Integrating with Unity #6 - Ge...
Thank you for joining us on this educational journey! Together, let's level up our Unity and Nakama skills. 💻✨
👍 Don't miss out! Like, Share, and Subscribe for more Unity-Nakama tutorials.
Let's build amazing games together! 🎮✨
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Watch video Unity-Nakama Integration #8: Mastering Socket & SocketFactory with Hiroclab Nakama | Unity Tutorial online without registration, duration hours minute second in high quality. This video was added by user The Hesam 12 January 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 311 once and liked it 1 people.