A galaxy map i made in unity, about an year ago. I used the density wave theory, to animate a Shuriken particle system. I also populated it with simple procedural planetary systems. I shure can benefit from some multithreading or Geometry shader math, but i just don't have the time to impliment it.
https://simeonradivoev.com/entry/unit...
There is also a playable demo at: https://simeonradivoev.itch.io/densit...
music used: https://www.freesound.org/people/stk1...
Papers and techniques used:
Density Wave Theory - http://beltoforion.de/article.php?a=s...
#unity #gamedev
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