In this episode of unity open world tutorial series, I am going to continue working on the IK system I have developed to properly place the foot of characters on the ground. Today, I am going to dynamically change the weight of the ik values to prevent the character dragging the foot on ground while move. So, full ik weight will be applied only when the character stays still.
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Watch video Unity IK Foot Placement- Unity Tutorials #29 online without registration, duration hours minute second in high quality. This video was added by user Arimac Studios 12 March 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 159 once and liked it 4 people.