Using normal maps, specular maps, occlusion maps, and parallax maps is the best way to make your art appear much more realistic, as materials that use them will act realistically when in range of lights and other objects.
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Timestamps:
0:00 What do they do?
0:42 Making Maps
2:04 Implementing the Maps
3:24 Trying them out
4:57 Subscribe :)
Watch video How to use Normal Maps in Unity online without registration, duration hours minute second in high quality. This video was added by user The True Duck 22 June 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,26 once and liked it 7 people.