Vulkan, OpenGL & OpenGL ES BOF SIGGRAPH 2017

Published: 21 June 2021
on channel: Vulkan
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3

Following a 30-minute presentation from Khronos and the Vulkan working group, we will focus on the ISV experience.

Slides: https://www.khronos.org/developers/li...
Speakers:
Tom Olson (Arm): Vulkan Working Group Chair
Neil Trevett (NVIDIA): Khronos Group President
Tobias Hector (Imagination Technologies): OpenGL ES Working Group Chair
Rolando Caloca (Epic Games)
Axel Gneiting (id Software): Doom

Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww.

Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org

SIGGRAPH 2017: https://www.khronos.org/events/2017-s...

2:11 OpenGL Update
7:35 OpenGL Update
10:50 Vulkan Update
26:50 Porting Unreal Engine 4 to Vulkan
51:40 Porting Doom to Vulkan


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