Character Design Workflow - Concepting for 3D Games and Movies

Published: 07 May 2020
on channel: Proko
407,527
21k

The first video of a really exciting collaboration between Proko and Pixologic, the makers of zBrush! We’re going to be simulating a workflow as a character designer creates concepts and passes those to a 3d sculptor to convert to a workable 3D asset. This is a real world example of how these artists work together to create assets for video games, film, toys, and collectibles.

So in this video, gaming industry veteran Scott Flanders will show you how professional artists take their concepts from their earliest ideas on paper, to final concept. Then we’ll pass those off to Joseph Drust from Pixologic, to bring them to life in 3D.

If you enjoyed this lesson, you'll love Scott's Character Design concept course!
https://www.proko.com/course/characte...


Pixologic will had 4 live streams with Joseph:
First Stream: http://zbru.sh/3cp
Second Stream: http://zbru.sh/3cy
Third Stream: http://zbru.sh/3dy
Bonus 3D Printing Stream:    • 3D Printing: Prepping Proko Model - P...  

Follow Pixologic: ZBrushCentral - http://zbru.sh/3cf
Youtube - http://zbru.sh/3ce
Instagram - http://zbru.sh/3cc
Facebook - http://zbru.sh/3cd

Follow Scott: Instagram -   / shapecarver  
Patreon -   / shapecarver  


Related Links:
Digital Shape Carving with Scott Flanders -    • Digital Shape Carving with Scott Flan...  
Scott's course - https://www.proko.com/course/characte...

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ABOUT PROKO:

Instructional How to Draw videos for artists. My drawing lessons are approachable enough for beginners and detailed enough for advanced artists. My philosophy is to teach timeless concepts in an entertaining way. I believe that when you are having fun, you learn better. I take pride in producing high quality videos that you will enjoy watching and re-watching.


CREDITS:

Artist | Instructor - Scott Flanders (  / shapecarver  )
Producer - Stan Prokopenko (http://www.stanprokopenko.com)
Production Assistance - Sean Ramsey (http://www.peoplewhodrawstuff.com), Charlie Nicholson (  / shloogorgh  )
Editing - Rebecca Bozza (   / rosesuniverse  , Sean Ramsey
Special Thanks - Pixologic and Joseph Drust

Music Used with Permission
Intro - The Freak Fandango Orchestra
Additional music by Epidemic Sound


Watch video Character Design Workflow - Concepting for 3D Games and Movies online without registration, duration hours minute second in high quality. This video was added by user Proko 07 May 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 407,52 once and liked it 21 thousand people.