Reduce polygons using only quads

Published: 15 September 2020
on channel: MEDICCI
2,256
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How to avoid using triangles when you are reducing polygons manually with Blender.
In this tutorial I cover how to manually reduce faces only using quads.
This is useful when you are making retopology or making low poly models with curved surfaces and you need to avoid triangles to prevent shading problems.
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