You can try out the upcoming features first by building your own version of UE from source code. It's not hard at all.
You'll need a lot of space, an Epic Games account, a GitHub account and a copy of Visual Studio Community.
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Install Visual Studio Community.
To install the correct components for UE5 development, make sure the Game Development with C++ workload is checked. Under the Installation Details section on the right, also choose the following components:
C++ profiling tools
C++ AddressSanitizer (optional)
Windows 10 SDK (10.0.18362 or newer)
Unreal Engine Installer
Open your source folder in Windows Explorer and run Setup.bat. This will download binary content for the engine, install prerequisites, and set up Unreal file associations.
Run GenerateProjectFiles.bat to create project files for the engine. It should take less than a minute to complete.
Load the project into Visual Studio by double-clicking the new UE5.sln file.
Set your solution configuration to Development Editor and your solution platform to Win64, then right click the UE5 target and select Build. It may take anywhere between 10 and 40 minutes to finish compiling, depending on your system specs.
https://github.com/EpicGames/UnrealEn...
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