Unreal Engine 5 Fixed Camera System

Published: 01 January 1970
on channel: CodeLikeMe
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Project Files:   / 93988457   .
In this unreal engine 5 tutorial, I am going to show you how to implement a fixed camera system similar to games like early resident evil games or metal gear solid games. Having this type of cameras will help us to emphasize/enhance the feeling of the level the designer wants to evoke on players. The main features of the system we are going to implement here are
How to switching between multiple cameras in the level.
How to enable maintain focus of player.
How to maintain movement continuity of the player character as cameras switch.
How to add movement inputs relative to the active camera angle.

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