Making a Zelda-like stamina meter in Godot 3

Published: 03 January 2020
on channel: Emi
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One of the most prominent UI elements of Zelda BOTW is the stamina meter, so if you were thinking about implementing that kind of "bar" into your games you can see how we can use the new draw_arc function in Godot 3.2 to create a similar element.



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Godot version used: 3.2.alpha
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