What 3D ARTISTS need to know about CG maths

Published: 16 February 2019
on channel: kenzorman
3,541
146

Don't be scared a bit of multiplication and addition will stop materials looking bad

Siggraph University: Physically Based Shading in Theory
https://blog.selfshadow.com/publicati...
Allegorithmic's PBR Guide.
https://www.allegorithmic.com/pbr-guide


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