Stylized Zelda Landscape! Large Scale PCG Tutorial with Gaea Maps in Unreal Engine

Published: 23 February 2024
on channel: Aziel Arts
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Step-by-step guide to creating a stylized Zelda-inspired landscape using Procedural Content Generation (PCG), driven by texture and height maps generated in Gaea. I also cover how to use world partitioning to efficiently spawn an enormous landscape of dense foliage.

👉 STYLIZED ENVIRONMENT MASTERCLASS - https://courses.azielarts.com/cc-mast...
🌳FREE ZELDA TEXTURES - https://courses.azielarts.com/zelda-t...

🎬 FREE UE TRAINING - https://courses.azielarts.com/registe...
🎓 UE ONLINE COURSES - https://courses.azielarts.com/earlybi...

PCG TUTORIALS
⚡ INTRO TO PCG VIDEO -    • Save Days! Procedural Content Generat...  
⚡15 MINUTE PHOTOREAL WARZONE -    • 15 Minute Photoreal Warzone! Procedur...  
⚡ 7 MINUTE PHOTOREAL FOREST -    • 7 Minute Photoreal Forest!  Procedura...  
⚡ PCG LIVESTREAM - https://youtube.com/live/7CKJ0rOzkYw

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Watch video Stylized Zelda Landscape! Large Scale PCG Tutorial with Gaea Maps in Unreal Engine online without registration, duration hours minute second in high quality. This video was added by user Aziel Arts 23 February 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 55,757 once and liked it 2.3 thousand people.