In this tutorial for Unreal and Unity, I show how to improve the performance of your shader by moving some of the math into the vertex shader. Doing some math in the vertex shader instead of the pixel shader can significantly reduce the cost of a shader. I show two examples - one that works well, and one that causes interpolation artifacts.
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Here's last week's tutorial on using vertex shaders in Unreal and Unity:
• Introduction To Vertex Shaders - Adva...
Here's the playlist for all of the videos in the series:
• Advanced Materials
Shader Book Recommendations
https://www.bencloward.com/resources_...
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Peace in the Circuitry - Glitch Hop
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Speo - The Little Things
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Watch video Vertex Shader Optimization - Advanced Materials - Episode 33 online without registration, duration hours minute second in high quality. This video was added by user Ben Cloward 07 December 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 6,02 once and liked it 29 people.