Spells: Conjuration - Morrowind Mechanics

Published: 02 August 2017
on channel: Lyle Shnub
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In this sub-series of Morrowind Mechanics, we cover the usage and functionality of each spell school in The Elder Scrolls III: Morrowind. This time, it's conjuration spell effects. We'll be going over on each spell effect in roughly alphabetical order.

Timestamps:

0:26 overview
0:59 bound armor
--- referenced armor guide:    • Shields & Armor - Morrowind Mechanics  
--- 2:10 enchantments on bound armor
--- 2:30 important bugs

3:31 bound weapon
--- 3:54 differences in damage
--- 4:38 bound longbow and arrows

4:54 command (humanoid and creature)
--- 5:52 commanded characters bugging out
--- 6:05 use in combat

6:33 summon creature
--- 6:54 working with atronach birthsigns
--- referenced table: uesp.net/wiki/Morrowind:Summon
--- 7:44 useful high-tier summons
------ 8:20 looting items from summoned creatures
--------- 8:46 game crashing
------ 9:05 soul trapping your own summoned creatures
------ 9:24 spell vendor for golden saint, dremora, hunger, more

9:48 turn undead
--- referenced illusion guide:    • Spells: Illusion - Morrowind Mechanics  


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