In this video I wanted to share my own experience of developing my very first game for iOS and Android and talk about how much revenu I got half a year later. I hope it will help to get some ideas about mobile game development. As an example I use my game - Ailment.
Ailment - Android/iOS pixel-art style mobile game. The game available on:
GooglePlay: https://play.google.com/store/apps/de...
AppStore: https://itunes.apple.com/app/id146303...
Steam: https://store.steampowered.com/app/11...
Watch video My first mobile game revenue - 6 months after launch online without registration, duration hours minute second in high quality. This video was added by user Creauctopus 28 October 2019, don't forget to share it with your friends and acquaintances, it has been viewed on our site 232,527 once and liked it 4.8 thousand people.