From ARki 7.0 Image anchors can be used to save 3d models accurately in relation to physical images in the real-world.
1.Create A plane Mesh and name it Arimage (make sure the plane is made of 1 polygon, 4 vertex points)
2.Add texture to the plane to use as an Image Anchor
3.Re-size the plane to match the size of the texture
4.Add the 3d model you want to augment in the scene
5.Position the 3d model accurately in relation to the plane mesh
6.Export the FBX, make sure you set Path mode to copy
7.Helpful tip, optimise each texture in the model below 2mb, and 2048 x 2048 pixels
Model credit: Ayla villas by OAOA
More information and example files please visit:
https://www.darfdesign.com/arkitutori...
To download ARki app on iOS:
https://apps.apple.com/gb/app/arki/id...
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