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By the end of this tutorial you'll have a robust and scalable system for all your screen shake needs in Unity...and we'll do it all using Cinemachine.
We'll start off with the basics, where I show you how to setup a simple camera shake using the Cinemachine Impulse Source and Impulse Listener.
Then I'll show you how to customize and tweak the screen shake further using the Reaction settings in the impulse listener.
Then we'll create a robust system using ScriptableObjects, where you can create custom screen shake profiles and drag and drop those into any gameobject in your scene.
Link to Download the FREE 2D Asset Pack seen in this tutorial:
https://veilofmaia.com/tutorial-asset...
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Credits-----------------------------------------------------
Credits for Elavator Music:
Local Forecast - Elevator by Kevin MacLeod https://incompetech.com/
Promoted by MrSnooze • Elevator Music I Muzak & Lift Music I...
Creative Commons — CC BY 3.0 I https://goo.gl/Yibru5
Contents of This Video: ------------------------------------------
00:00 - Intro and Cinemachine Setup
00:53 - Camera Shake Setup
04:09 - Improving the CameraShake using Reaction Settings
05:05 - Setting Up Custom Camera Shake Profile System
07:35 - Implementing Custom Camera Shake Profiles
Who We Are-------------------------------------
If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia.
Wishlist our Games:
Wishlist Samurado on Steam! - https://store.steampowered.com/app/23...
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Watch video SCREEN SHAKE in Unity using Cinemachine | Scalable | Easy online without registration, duration hours minute second in high quality. This video was added by user Sasquatch B Studios 24 November 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 11,517 once and liked it 303 people.