Player Animator Controller - Run and Idle Blending

Published: 01 December 2018
on channel: One Wheel Studio
10,918
178

Create a simple animator controller that blends between an idle and run animation (more animations coming later) and use Bolt visual scripting to update an animator parameter.
Bolt on the Asset Store: https://goo.gl/2cymCp

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Devlog: https://onewheelstudio.com/
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Free assets used for the tutorial.

Terrain: https://app.box.com/s/bnq053yaf0qsw76...

Character Assets: https://assetstore.unity.com/packages...

Environment: https://assetstore.unity.com/packages...

Environment: https://assetstore.unity.com/packages...

Water: https://assetstore.unity.com/packages...

Rocks: https://assetstore.unity.com/packages...

SFX: https://assetstore.unity.com/packages...

Icons: https://assetstore.unity.com/packages...

Font: https://www.dafont.com/cleanwork.font

Windows Build of the “Game”: https://app.box.com/s/d9j6inlkv5m8yxw... #boltvisualscripting #gamedevelopment #UnityTutorial #bolttutorial #unitytutorial


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