Things To Know About LUMEN [Unreal Engine 5]

Published: 27 May 2021
on channel: William Faucher
208,034
6.7k

DISCLAIMER: Please take some of the advice in this video with a grain of salt, as this video was released 1-2 days after the release of UE5 Early Access, before much documentation on Lumen was available.
Some of the things in this video could be outdated now.

Lumen is a brand new feature that was made available in Unreal Engine 5 as of May 26th. As we all know, UE5 came out of the blue, and with it, a plethora of new tools! This tutorial covers how to use Lumen, how to fix common issues, and limitations of Lumen.
We talk about how to fix noisy shadows, GI issues, and console commands.

Yeah. Console commands are still here. Yay.
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Console Commands used in the video
Reducing noise:
r.Shadow.Virtual.SMRT.RayCountLocal


Soften shadows:

r.Shadow.Virtual.SMRT.SamplesPerRayLocal
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Epic Documentation on UE5:
https://docs.unrealengine.com/5.0/en-US/
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#unrealengine5

#lumen
#nanite
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This video is NOT sponsored. Some product links are affiliate links which means if you buy something I'll receive a small commission.
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Timestamps:

00:00 - Intro
01:35 - Project Settings
02:16 - Scene Setup
05:49 - Troubleshooting & Tips

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