Unity Course - Stardew Valley like grid based building system

Published: 25 August 2022
on channel: PitiIT
13,568
491

In this course long Unity tutorial we will create a grid based building system. At the end of this tutorial you will not only have a building system like the one known from Stardew Valley (placing small buildings, large buildngs, destroying them) but you will also learn a lot about Unity and C#. I do my best to provide as much useful information on the way as possible.

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00:00:00 What we will be creating
00:02:01 Why I created this video
00:02:22 How to get the files
00:02:56 First tilemap
00:04:27 Buildable item base
00:08:22 Tilemap layer
00:10:49 Build method base
00:12:32 My input setup
00:16:05 Mouse user class
00:20:59 Building placer class
00:25:08 Sorting sprites
00:32:28 Buildable & Is empty
00:39:02 Preview
00:48:37 Some fixes
00:51:13 Wooden fence
01:00:38 Building selector
01:07:32 UI
01:15:17 Game object based building
01:21:13 Destroying buildings
01:27:02 RectInt extensions
01:35:43 How our delegate and extension will work
01:41:45 Custom collision space
01:54:47 Is empty for custom collision space
02:01:08 Destroying buildings with custom collision space

#unity2d #stardewvalley #unitytutorial


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