In this tutorial, I'll walk you through how to set up a glass of water (or similar scenario) and manage refraction correctly. There are two ways of achieving this that should be fairly similar in any render engine.
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Time Stamps:
00:00 - Intro
00:33 - What is Refraction?
06:35 - Nested Dielectric
10:20 - Surface Boundaries
Watch video How to Render a Glass of Water | Refraction Explained online without registration, duration hours minute second in high quality. This video was added by user Will Gibbons | 3D Rendering 25 July 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 6,918 once and liked it 198 people.