In Unity's C#, int is a type. It is short for "integer", which means whole numbers. You use int to specify that you want your variable to contain only whole numbers.
For example, 3 is an integer. 3.25 is not an integer.
When programming, your variables generally have a specific type, and you should select the appropriate type according to what you want to use the variable for. Four of the most common types are:
int : An integer (eg, 3).
Can be a whole number between -2147483648 and 2147483647
float : A fractional (floating point) number (eg, 3.25907).
Can be a number between roughly 1.5 x 10^45 to 3.4 10^38, in floating point format.
String : A sequence of characters (eg, "Hello User 6555")
(no specified maximum length, as far as I'm aware!)
boolean : A true/false value.
Can only contain either the value true or false.
Watch video C# Tutorial for unity || int,float,string and bool || Part #1 online without registration, duration hours minute second in high quality. This video was added by user CG Time 31 December 2018, don't forget to share it with your friends and acquaintances, it has been viewed on our site 853 once and liked it 14 people.