Exporting from Blender to Unity can result in rotation and scale issues that are not intuitive to fix. This video teaches how to fix them for static meshes. Check out the next video to see the fix for armatures.
Complete Playlist:
• Blender 2.8 to Unity - Penguin Project 🐧
Relevant links:
Blog Post - http://www.immersivelimit.com/tutoria...
Penguin Meshes - https://immersivelimit.page.link/penguin ("penguin.fbx" is the starting point)
Follow These For Updates +
Immersive Limit Facebook: / immersivelimit
Immersive Limit Twitter: / immersivelimit
Subscribe to the YouTube channel too, duh!
Connect with Me! +
My Twitter: / aktwelve
My LinkedIn: / arkelly12
More Ways to Connect +
http://www.immersivelimit.com/connect
Watch video Blender 2.8+ to Unity - Fix Rotation and Scale online without registration, duration hours minute second in high quality. This video was added by user Immersive Limit 12 June 2019, don't forget to share it with your friends and acquaintances, it has been viewed on our site 38,063 once and liked it 884 people.