Blender 3.0 Materials Issues (Linked vs. Duplicated)

Published: 09 December 2021
on channel: Jen Abbott Creates
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If you look under your preferences -- editing you will notice a duplicate data section

By default "material" is disabled which means your materials will be linked for each object

This means that if you change one material, both object's materials will change

However, if you enable this option, the materials are duplicated

This means that each object will have its own material (duplicated from the original object) and each object can have its own individual material

#blender3d #materials #preferences

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