Master Material with Detail normal and Moss Cover for Unreal Engine

Published: 06 August 2020
on channel: Andrei Ghenoiu
2,106
56

In this video I show a material setup that I use for my videogame project 'On Your Own'. It uses the normal map from a Megascan 3d object and tiling textures that can be used on other 3d objects as well. I hope this might be useful to other people as well.
#unrealengine #ue4 #material


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