Saving and loading many objects in your game scene, so your objects can be persistent even after changing scene in your game, can be a tricky thing to do. This short tutorial video goes over the easiest way to save the name, position, and more properties into an array to use when loading object back in to your game. These tutorials are designed to teach you how to make a game in GDevelop, a no-code, open-source, free, and easy game engine.
Learn More: https://gdevelop.io/
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☕Merch Store: https://goodies.gdevelop.io/
Documentation: https://wiki.gdevelop.io/gdevelop5/start
Game Examples: https://gdevelop.io/game-example
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TimeStamps:
00:00 The Set Up
01:55 Building Events
09:30 Save Externally
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Engine Tutorial Playlists:
Beginner Tutorials:
• Beginner's Guide To GDevelop - The No...
Intermediate Tutorials:
• Camera Controls - Intermediate Tutori...
In-Depth Tutorials:
• Sprite Object - In Depth Tutorial - G...
Advanced Tutorials:
• Saving & Loading (Storage) - Advanced...
Game Mechanics:
• Create Enemy AI For Your Game - With ...
Make Your First Game:
• How To Make A Game - Step By Step Tut...
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Watch video Save All Of Your Objects With 1 Event - GDevelop online without registration, duration hours minute second in high quality. This video was added by user GDevelop 01 January 1970, don't forget to share it with your friends and acquaintances, it has been viewed on our site 13,052 once and liked it 537 people.