This is Part 71 of Make a Game Like Pokemon Series in Unity. In this video, we'll refactor all our scriptable object databases so that we don't have to repeat the same code for creating databases for each type objects.
Join my Patreon to support this series and get access to the Complete Project files
/ complete-project-39632268
Get script files for each part of this series (Useful to find mistakes in your script)
/ script-files-for-38708232
0:00 - Intro
1:35 - The problem with our current approach
3:09 - Create Generic class for ScriptableObject Database
12:24 - Use the Generic class for Pokemon, Move & Item Database
16:51 - Testing
19:35 - Create Quest Database using the Generic class
Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...
Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-gam...
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