TL;DR - Security Level Variation (system wide)
[edit may29th - https://i.imgur.com/10ikScF.png raravoss' security level has dropped from 0.6 to 0.3]
[edit may28th - no new precursor industrial ships on market, nor any upwell gunstars, plus i didn't spot any wierd lightning shooting multiple targets ships yet. Plus, when you think about it, the trend line will always be towards a fortress because trigs naturally shoot at players forcing a bias in whom capsuleers target and shoot first]
[edit may27th post patch: so there's no positive security level increase, thus i'm guessing that the ONLY security variation is the 'final luminosity'? maybe? could it just be CCP trolling us with unpublished unworking code? well, if it's not a gradual variation at each stage (and definitely no change at fortress level) then it's some arbitrary hardcoded change for the "final" negative stage. if any...CCP could just be trolling us and it won't change at all...i mean, the entire blue/yellow star 'scope' jibber jabber was pure marketing BS covering a pure RNG engine. the 'final' stage could just be some stupid cosmetic thing as well. i mean, look at the idiocy of a fortress system swarming with carebears mining with no pve danger at all...]
[edit: may 20th - "In order to guard against the threat of pirate and renegade capital fleets interfering with EDENCOM defense operations, the deployment of cynosural jammer units has been authorized in all invasion zones. EDENCOM forces supplied by the core empires will operate capital battlegroups using their own cynosural beacon networks where they are needed in the defense against the Triglavian invaders."] ...so most likely exactly like incursion areas (there's already a dedicated chat channel for both on tranquility)...TL;DR - it's destructible(?), unlike sansha incursion zones where it's an environmental effect. sooooo...
http://www.hoboleaks.space/Singularit...
this screenshot should explain my trepidation: https://i.imgur.com/XBuYTfZ.png
#1 use the hobo search pattern to look for 'liminary'
#2 use the hobo search pattern for 'security'
#3 start adding 1+1
analysis - first impression days ago was it could only be a massive troll. did some digging in hoboleaks but missed spotting it so dismissed it entirely...except i tend to have perculating thoughts and one of them went "RUH ROH" when i opened up singularity's agency panel for triglavians (expecting it to be empty the last dozen times i opened it out of curiousity)
facts:
a] cyno jammer for EDENCOM when they strengthen the security level of a system
b] no corresponding cyno attribute for trigs in systems controlled by them
c] three classifications of threshold (liminality)
d] if high can go to null that means -0.1 , -0.3, -0.5 for each of the classes
so here's what i think now that the reality of it dawns on me
1) capitals in high sec.
2) bubbles on gates in high sec.
3) cynos in high sec.
4) able to shoot any upwell in high sec without concord around
5) able to station camp carebears, etc, just go crazy with ganking clueless n00bs
6) mission runners and athanor moon miners going mental in their 0.5systems
i'll edit in further thoughts and speculation. below
========= ADDENDUM
[further thoughts under construction]
========================== APPENDIX
/ video-making - my playlist
http://www.iciclesoft.com/eveonline/dps/ - DPS graph
https://bitbucket.org/ulph/eve-o-prev... - the thumbnails
http://eve-plh.com/#/home - local intel program
https://www.colorhexa.com/ - color help
"lowsec overview" - ingame chat channel for my "belter" overview
https://newedenmarkets.com/item/34 - tritanium (you can get history from 2004)
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