Creating broken glass in UE5 | Step-by-step guide

Published: 02 October 2022
on channel: AI Cinematic
8,733
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👉 In this tutorial, we will show you how to create realistic broken glass in Unreal Engine 5. We will start by creating a normal map in PixPlant 5, then we will import the files into Unreal and create a new material. We will then connect the textures and set the material properties to achieve a transparent and realistic broken glass effect. Finally, we will apply the material to a surface and adjust the settings to get the desired result. You can also use this technique to create other objects with a volumetric bas-relief, such as jars or vases. This tutorial is suitable for beginners and requires no programming skills.
#Cinematic#Tutorials#UnrealEngine5#virtualproduction#UnrealEngine5Tutorial

00:00 - Intro
00:07 - Create a file with a normal map
00:29 - Create a Master Material
You can copy the code from the link https://www.dropbox.com/s/ois5g1et883...
01:12 - Сreate material instance
01:39 - Transfer the material instance to the surface
02:22 - Scene with broken glass
02:47 - Jar with a voluminous bas-relief

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