Enabling a Look Development Workflow for UE4 | Unreal Fest Europe 2019 | Unreal Engine

Published: 20 May 2019
on channel: Unreal Engine
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In this presentation from Unreal Fest Europe 2019, Ninja Theory's Principal Technical Artist Matt Stoneham shows how to fully harness Unreal Engine's power to create amazing visuals in real-time and produce assets that look consistently awesome across different lighting conditions. From adopting formal LookDev workflows within our art pipelines.

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