Motorcycle simulation - Unreal Engine 4

Published: 12 May 2018
on channel: Marco Ghislanzoni
14,683
177

Motorcycle entirely simulated by physics as a single rigid body sliding on the ground (no raycasting, no suspensions).

Vertical balance managed by a single PID controller (I=0) applying a torque around the X (forward) axis. The same controller handles both low speed and high speed stability.


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