#6 Physics & State Machine - Unity Tutorial - Devlog

Published: 23 April 2020
on channel: Roundbeargames
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Physics & State Machine - Unity Tutorial - Devlog
Using a state machine (FSM / Finite State Machine)
Character movement / character controller
Unity physics (AddForce & AddTorque)
Learn Unity

Pls take the time to learn about state machines and other patterns first. If you're unfamiliar with the terms I highly recommend taking beginner programming courses before tackling Unity.

Character controller playlist:
   • Experimental Character Controller  

Repository:
https://github.com/RoundBearChoi/Cont...

Files are available here:
https://drive.google.com/drive/folder...

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#gamedev #indiegame #unitytutorial #devlog


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