Unreal engine 5 Stylized graphic - stylized Rocky field
With unreal engine 5, nanite and lumen.
I tried to recreate a graphic style that is close to studio ghibli.
Welcome to this captivating journey into the heart of indie game development. In this videos, we will delve into the depths of crafting a unique virtual world, from the initial conceptual stages to the final realization. We'll uncover the challenges faced by independent developers (one in this case :D), immersing ourselves in the intricacies of level design, the implementation of captivating graphics, and the integration of interesting gameplay mechanics. Through various showcase, we will gain a thorough understanding of the development process, from coding to optimization, ensuring an engaging gaming experience.
Whether you're a game development enthusiast or simply curious about the inner workings of captivating virtual worlds, this video offers an in-depth exploration of the game's technical achievements.
Software used:
UE5
Blender
Substance painter
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