15-2 Easy Natural Looking Clothes (Human) using Maya ncloth + import zbrush, add sculpting details

Published: 29 July 2020
on channel: Alfred Zhuo
519
5

Hi everyone!

For this video, I show how I created Natural looking clothes using Maya nCloth, and example will show cloth being lay on top of 3 human models. The shape of the cloth I created a plane, and deleted off some faces to create an opening for the head area so the cloth doesn't collide there.

Then I adjusted the ncloth Friction to 150 (higher) and stickiness to 1.0 and if your cloth goes into the character you can place this value higher and it should help. Also free free to play around with other values and settings.

It is very easy and good use of FX (Dynamics) to mix for sculpting uses. It also shows you how different disciplines are are all interconnected together and you can really use different techniques that you have learned for your own advantage.

The natural look of the cloth here is created by the software while we give it some numbers to create the cloth result for us. I am not a super strong ncloth user so feel free to check out other videos to have more indepth coverage but this will be enough for the example we want to cover.

Materials this weeks in a zip file:
https://drive.google.com/file/d/1Z2eC...

This video is part of a playlist- click this link for the video:
   • 15-1 Easy Natural Looking Clothes (sp...  


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Link to Alfred's Custom UI Interface, Hotkeys, Brushes, Hotkey setup: https://drive.google.com/file/d/1nXY0...

Link to JPG image Overview of Alfred's Hotkeys setup:
https://drive.google.com/file/d/1_7YR...

Link to the video where you can see how Alfred's Custom UI / Hotkeys are configured:
   • 1-1 Loading Alfred's Custom UI Interf...  

Link to Download PureRef: (Free and Great Image reference software)
https://www.pureref.com/download.php

#Clothes #Maya #ncloth


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