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How do 2-dimensional games detect collisions between game objects? How can we exploit functional-style programming to improve the performance of collision detection algorithms?
• 2D games abstract game objects with simple bounding shapes
• Collision detection can employ a parallel stream of bounding shapes
• A mutable custom collector detects collisions from the stream
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Watch video Functional Programming with Streams in Java 9 : 2D Collision Detection | packtpub.com online without registration, duration hours minute second in high quality. This video was added by user Packt 06 June 2017, don't forget to share it with your friends and acquaintances, it has been viewed on our site 141 once and liked it 1 people.