How to make a 3D Audio Visualizer

Published: 20 February 2020
on channel: Workbench
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Using audio to drive Wave World
Project File: http://workbench.tv/tutorials/2020-02...
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In this tutorial, we're taking audio and using it to drive a setup similar to the one we made in Tutorial 166: Free 3D Terrain (http://workbench.tv/tutorials/2019-03...) . By adding some simple expressions to Wave World's Frequency and Amplitude parameters in each producer, we can make our own visualizer. It's like a plane of water that is affected by sound.

While this can be done in vanilla AE by following our other tutorials, Tutorial 70: Pump up the Jam (http://workbench.tv/tutorials/2017-05...) and Tutorial 162: Beat-based Time Shifting (http://workbench.tv/tutorials/2019-02...) , we definitely would recommend Trapcode Sound Keys (https://www.redgiant.com/products/tra...) for best results.

That allows us to easily split of frequency ranges and make a more unique visualizer that can pulse with different elements of your audio.

For the expression code, check out the project link above.

#AfterEffects #MotionGraphics #mograph


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