In this tutorial, I breakdown my process for creating transition animations for games. In this case, an idle-to-walk animation. Transition animations are a bit part of game animation so learning workflows to be able to implement them quickly and iterate is important. Using Maya's Animation Layers helps us do that!
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0:00 Intro
1:05 Adding Walk Cycle to an Override Layer
4:34 Adjusting Weight Blending of Override Layer
6:57 Fixing Foot Sliding
17:17 Fixing Weight and Adding Lean to the Start of the Transition
21:32 Outro
#animation #maya #walks #tutorial #3d #3dart #gameanimation #gamedev #unrealengine #animationbasics #character #characteranimation #3danimation #vfx #cg
Watch video Game Animation Basics: Creating Idle to Walk Cycle Transitions online without registration, duration hours minute second in high quality. This video was added by user Mark Masters 22 January 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 9,43 once and liked it 43 people.