The philosophy of text in videogames | How should a script, character lines and dialogues look like?

Published: 02 February 2021
on channel: TVG
184,741
14k

In this video we're going to talk about scripts, storylines and dialogues in videogames. About how they should be, and about good and bad examples. Simply put, we're going to talk about such phenomenon as a "text", about it's philosophy and how this phenomenon is connected with videogames. Enjoy the video.

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Содержание:
00:00 The philosophy of text in videogames
01:42 ELIZA and a superficiality of communication
03:34 "Critique of pure reason" and a map of reality
08:55 The importance of concision
16:28 Structuring text into digestible pieces
21:37 Filler – mind-killer
26:15 Descriptive text and Arche-gameplay
37:39 Reactivity in dialogue
42:26 The Zen of exposition


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