NBA 2K13 - Dunk Animation Negates the Contact/Collision Physics on Defense

Published: 28 October 2012
on channel: 31pockets
15,181
87

NBA 2K13 dunk animation totally negates the contact/collision physics on defense. As the defender you will simply get moved/pushed out of the way on dunking animations or the ball will morph right through the defenders hand as he tries to block the shot.

Visual Concepts/2K developers need to address/fix the contact/collision physics system alot more for the game, so that its much more realistic. Its the #1 problem & issue with the game this year (that can't be addressed/fixed with sliders), along with the sliding on the court on on-ball contact, and the poor CPU box outs/offensive rebounding problem.


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