NBA 2K13 dunk animation totally negates the contact/collision physics on defense. As the defender you will simply get moved/pushed out of the way on dunking animations or the ball will morph right through the defenders hand as he tries to block the shot.
Visual Concepts/2K developers need to address/fix the contact/collision physics system alot more for the game, so that its much more realistic. Its the #1 problem & issue with the game this year (that can't be addressed/fixed with sliders), along with the sliding on the court on on-ball contact, and the poor CPU box outs/offensive rebounding problem.
Watch video NBA 2K13 - Dunk Animation Negates the Contact/Collision Physics on Defense online without registration, duration hours minute second in high quality. This video was added by user 31pockets 28 October 2012, don't forget to share it with your friends and acquaintances, it has been viewed on our site 15,18 once and liked it 8 people.