UPDATE: ** Unreal Engine 4.27.x ships with a new VR template which is different from any previous one. If you want to follow this tutorial you can still do it by getting the previous template from 4.26.x (it will work in 4.27.x as well) **
Learn how to make a snap turn function for your VR projects which supports Room Scale movements. Even if your player moves in real life the rotation will always happen around the current HMD location.
Jump to 8:00 to skip the theory and go straight to the implementation
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Watch video VR Snap Turn with Room Scale Support Tutorial - Unreal Engine 4 online without registration, duration hours minute second in high quality. This video was added by user Marco Ghislanzoni 12 June 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 7,508 once and liked it 238 people.