Primvars are renderable attributes that can vary across a surface or volume. Jason shows how to use them to define color vertex patterns for different USD variants that can be imported into Unreal Engine. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 - Intro
00:07 - Advanced variants and primvars
00:45 - Building the vertex colours
03:20 - Defining your own USD atribute
04:30 - Primvars
06:45 - Making all three color variants
10:45 - Adding the variants to the stage
12:10 - Checking the variants in Unreal
13:20 - Cleaning up the graph
Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: https://areadownloads.autodesk.com/wd...
USD in Bifrost tutorials: • USD in Bifrost
Watch video Bifrost Bootcamp 8.3 - USD attributes and primvars online without registration, duration hours minute second in high quality. This video was added by user Maya Learning Channel 11 October 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 70 once and liked it 1 people.