https://media.ccc.de/v/godotcon2023-5...
Emilio Coppola
Rémi Verschelde
Krystof Klestil
0:00 Title intro
0:20 Fireside chat starts
1:50 Emilio and Rémi introduce themselves
3:11 How is the engine made?
7:31 Engine migration
12:42 Did the influx of new people influence the process of making the engine?
15:37 How's the faster release cycle?
18:51 How's the development time-frame?
20:22 When's the asset marketplace?
22:30 Godot's presence at game shows and the relevance of open source in the gaming industry
27:58 If you could add or remove one thing from Godot, what would it be?
30:56 End of the host's questions
31:30 Godot GDC 2024 presence
33:03 Godot gamescom presence at the game area instead of the business area
33:53 How do Rémi manage to keep up with all those pull requests
36:26 Do the developers do what they want?
38:42 Foundation plans as funding almost doubled
41:31 Lessons from other open source projects
45:02 Plans to update the logo?
47:40 End of the fireside chat
47:55 Title outro
https://pretalx.c3voc.de/godotcon2023...
#godotcon2023
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