I use a palette texture to colorize my so-called low poly objects, but does this method cause problems with performance? Does it have any other implications? In this video, I compare the performance between a true low-poly object and a "not so" low-poly object. As a bonus, I also compare the performance in Unity 2023.1 and Unreal Engine 5.2 - so you can see how the two engines perform against one another with these assets :)
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LEARN LOW POLY Character Modeling - Blender 3.5 Full Course: • LEARN LOW POLY Character Modeling - B...
Watch this video to learn every step of the way to create your very own characters!
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Download the palette textures used in this video:
https://www.dropbox.com/s/c0ovy2342h9...
In-depth learn how Low Poly Modeling in Blender:
• Learn Low Poly Modeling in Blender 2....
Blender settings video (shiny borders):
• My Blender 2.82 Setup (for the 10 Min...
If you want to use the palette style UV coloring method, I go through that in the above-linked videos.
Additional info:
I've been modeling in Blender since about 2015, but more recently in the past few years. I've been making games and assets in Unity since 2011, and I'm currently working on a multiplayer RTS game called Line War.
I use a Sony FX3 camera with a Sony FE 2.8/24-70mm GM lens. My primary microphone is now the Shure SM7B, and I use a Rode NTG3 shotgun mic if I need it to be out of view. I downgraded to a Focusrite Solo from my wonderful RME Fireface UFX II that I had to sell when I moved from Sweden.
Thanks a lot for watching and sharing my videos :)
Watch video LOW POLY or NOT - is it OK to detail with geometry? Bonus: Unity vs. Unreal Engine performance online without registration, duration hours minute second in high quality. This video was added by user Imphenzia 01 January 1970, don't forget to share it with your friends and acquaintances, it has been viewed on our site 76,56 once and liked it 2.8 thousand people.