How to import an image plane in Maya to trace a blueprint with geometry

Published: 30 April 2020
on channel: CGI Tutorials (Ben Shelley)
8,682
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Made this quickly to answer a student's question.
If you want to 'trace' something from an image with 3D geometry, you will need to bring that image straight into maya without having to worry about Textures or stretching it over a UV map. Here is how to import an image properly.


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