🌊 Ripple Effect Modifier in SwiftUI with Metal Shader 🌟

Published: 15 January 2025
on channel: SwiftUI Scene
75
3

Platform: IOS 16.0+
β–Ί Get Source Code:
β–Ί Β Β /Β ripple-effect-in-120049990Β Β 

Unleash the power of Metal Shaders in SwiftUI with this stunning Ripple Effect Modifier! 🎨✨ This reusable, customizable component adds a visually captivating ripple animation to any view. Ideal for touch interactions, UI enhancements, or simply delighting users with fluid, modern designs. πŸ’‘

Dynamic Ripple Animation: Simulates a water-like ripple effect centered at a specific point. 🌊
Customizable Parameters: Easily adjust amplitude, frequency, decay, and speed to fine-tune the ripple's behavior. πŸ› οΈ
Trigger-Based Animation: Reacts to changes in state or user interactions using a trigger value. 🎯
Optimized Performance: Leverages Metal Shaders for smooth, high-performance rendering. πŸš€
Reusable & Composable: Designed with SwiftUI's declarative syntax for seamless integration. 🧩
Code Breakdown πŸ“
RippleModifier:

Core implementation of the ripple effect using Metal's ShaderLibrary.
Applies a visual effect layer to the content with dynamic parameters.
RippleEffect:

A higher-level ViewModifier that wraps RippleModifier.
Enables trigger-based animations via Keyframe Animations for seamless transitions.
Parameters:

Origin: The starting point of the ripple.
Amplitude: Controls the height of the wave.
Frequency: Determines the number of waves.
Decay: Adjusts how quickly the ripple dissipates.
Speed: Defines the propagation velocity of the effect.

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