How to make an ARPG in Godot 4.1 #18: Picking up items | inheritance | zelda-like | tutorial

Published: 09 July 2023
on channel: Maker Tech
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Hi and welcome to this tutorial series, where I will show you how to make a 2D ARPG in Godot 4.1.

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   • How to Make an Action RPG in Godot Se...   - How to Make an ARPG in Godot 4 playlist

Godot 4.1 just released, so this is what I'm working in now. But I will try to update any changes that might occur, if or when new releases come out while I'm working on this series.

In this 18th episode we will look at how we can start creating items than can be picked up.

Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.

This is how I would do it.

But I will also try to reflect on the choices made during this series. Why we make them, and what alternatives we could have explored further.

00:00 intro
00:30 get_overlapping_areas
01:57 Creating a base scene
03:28 Lifepot Collectable
04:34 Placing using tilemap
05:54 removing items
06:54 Sword Collectable
07:58 sword animation
08:48 Extend from script
09:46 outro

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Download Godot: https://godotengine.org
"Ninja Adventure" asset pack: https://pixel-boy.itch.io/ninja-adven...
GDScript inheritance: https://docs.godotengine.org/en/stabl...
Scenes as tiles: https://docs.godotengine.org/en/stabl...
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